Think · Design · Build
CS graduate and MS student at USC with experience spanning project management, hardware prototyping, and product development. Currently exploring the intersection of technology and interactive experience.
Selected Projects
A fintech mobile app designed to simplify group bill-splitting for young adults. Led sprint planning and task tracking in Jira, coordinated agile reviews, and authored the product roadmap and user stories — translating 15 user discovery interviews into a prioritized development backlog.
Completed · Aug 2024 – Oct 2025
An original mobile puzzle game where players route a character across real city maps, finding the cheapest multi-stop transit routes under a budget constraint — a casual game built around the Travelling Salesman Problem. Independently owning narrative design, UI/UX, and technical architecture, with a target audience of the Jet Lag: The Game community (1M+ subscribers).
In active development
Goodreads has 150 million users and still feels like filing a spreadsheet. bibl.io is a native iOS reading tracker designed around the social experience first — log books, track your reading goal, and discover what people you trust actually thought about the book you're holding. Built solo in Swift as a functional prototype
Completed · Feb 2026
About
M.S. candidate at USC and CS graduate from Cal State Long Beach. I've managed projects at PBS SoCal, built Notion systems for entire organizations, and taught Arduino hardware prototyping to K–12 students. I'm drawn to work where technical coordination meets creative output.
Jira, Wrike, Notion, Asana, SonyCi
Python, React Native, SQL, Arduino
Agile / Scrum, sprint planning, stakeholder communication
Figma, Adobe Creative Suite, UI/UX